Tutorials

Tutorial on how to use Headus UVLayout:

Headus UVLayout is a program that was created to help make unwrapping a breeze. You can download a free trial here: https://www.uvlayout.com/index.php?option=com_wrapper&Itemid=72

Step one- open an obj. in UVLayout by dropping the file onto the UVLayout icon and then clicking on load.

Step two- If you have not yet created seams on your object, you can create them by cutting with “c” and welding with “w.” Use the left mouse button to rotate, the middle mouse button to slide, and the right mouse button to zoom.

Step three- After your seams have been created, hover over each of the separate pieces of the object and press enter to detach it, and use space+the middle mouse button to move the piece away.

Step four- “D” will drop the piece into the UV space.

Step five- Switch to UV mode, and flatten each item by holding “f” while hovering over the pieces; you can use Shift+”f” to flatten more organic or complex shapes.

Step six- Make sure your pieces are not stretched or squished (the more red or blue, the bigger the problem.) Too edit the UV by hand, use Ctrl+the middle mouse button.

Step seven- Make sure the pieces do not overlap; use Space+the Middle mouse button to move the pieces.


Step eight- Save as an obj, and then you can load it into 3D Studio Max, or other softwares.